MARCUS TAN
Game Designer / 3D Art Generalist
3D ART
Secret Laboratory
SECRET LABORATORY
DESCRIPTION
The Secret Laboratory was created using 3ds Max, Unreal Engine 4 and Photoshop. The laboratory purpose is to treat agents as well as experiment on them to create even stronger agents.
​
The laboratory consists of a small research office for the head scientist, a storage area for scientific equipment, an experimentation area and a resting area for test subjects.
​
DURATION
14 Weeks
May 2016 - Aug 2016
​
TEAM SIZE
1​ (Solo Work)
​
SPECIAL THANKS
Ang Rui Shang
MY ROLE
​
LEVEL DESIGNER
-
Edited a template which was taken from a free source using Photoshop.
​
-
Placed assets around the level in a way that scientists would in order to make the level feel realistic.
​
-
Used elevation in the form of stairs as well as doorways to give more depth to the level, instead of just having a big open area.
​
-
Designed the level, lighting and atmospheric effects using Unreal engine 4.​
3D ARTIST
-
Modeled and Unwrapped all the 3D assets using 3ds Max.
​
-
Edited textures which were taken from a free source using Photoshop.​
​
-
Used emissive textures and light sources to give off a glow effect and enhance the look of the level.
​
-
Used animated materials to make the level look more dynamic